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Dylan Calucci
Nov 10, 2020
1 min read
Bouncing Away
For this week, the collision system was revamped. It's now way more responsive and bouncy for collisions. In turn, it only looks for...
Ahnaf An Nafee
Nov 10, 2020
1 min read
Bug fixes
This week, we mainly focused on fixing bugs and addressing the issues raised by our first playtest. One of the issues was the camera...
David Rammacca
Nov 10, 2020
1 min read
Finished Base Model For Main Character
Finally was able to finish the base model for the main character and can no begin on creating the armor. This week I focused on the...
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