This week I got the save/load system up and running which lead to figuring out some holes in our system. What are we going to save and how the levels should be structured are the big ones. So far the players position as well as the enemy positions are saved but I was thinking of if we should save the last checkpoint like most games do.
I also continued with finding and editing audio for the shooting,flying and explosions. Still debating on whether or not background music should be added.
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