This week I helped clean up level one as well as worked on the audio side of things.
I spent most of my times learning how to use wwise and integrate it with unity.
Wwise is pretty powerful. I used to slightly edit sounds I found online to fit the game.
so far I have added:
gun sounds
alt gun sounds
hitmarker(removed cus I felt like it didnt fit in)
Background music for titlescreen and level 1
level 2 currently uses the same music as level 1 as a placeholder until I find a piece that fits
health and ammo pick up
package pick up
robot shooting
robot destruction
all of the above was edited using wise
I spent quite a bit of time trying to make my own sounds in reaper as well as trying to get spacial audio working so that the player can 3d image the sounds. Hopefully I should have a decent form of it next week.
wwise uploaded a 3 part lecture of sorts on it and it was quite interesting
links:
Although its quite a stretch id still like to try it out since I find audio in general interesting.
Other than that I fixed up some of the saving functions and errors I found while looking through the files.
time spent around ~10-13 hours though there was alot of trial and error.
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