This week i focused on finishing the base for the gloves and the boots.
I accomplished both in a similar manner to how i made the coat and the helmet, I duplicated the faces from the arms and the legs then edited them from there.
My main issue this week was trying to figure out how to extrude the faces and make them thicker without making them look strange. What I normally do to achieve this is use the extrude tool then enlarge them, however that seemed to make the models look weird so what i instead did was use the extrude tool and moved the faces around.
The arm was relatively simple as i just needed to delete some faces and not include half of the fingers in the duplicate.
I also created the piece of armor that goes on the front of the boots and extruded the bottom faces of the feet to create toe armor.
Next week I will finish the model by adding armor accessories and texturing.
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