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Tutorial

  • Aman Kartha
  • Nov 17, 2020
  • 1 min read

This week was mostly brainstorming what the tutorial should be like. I played around with a few ideas like a large room and a sort of quidditch style chase the seeker situation to get the player more used to the movement controls but that seemed off especially since it is in outer space. We ending up deciding on using Ivan idea of starting off in a broken space station while we will begin modelling this week.

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Drawing courtesy of Ivan

 
 
 

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