This week I finished the rig for the melee enemy and made the second draft for the game trailer.
The issue with the rig tail was resolved relatively easily by creating edge loops on the tail where the rings were. this allowed the rig to bend the model after the skin was bound to the rig.
As for the game trailer, gameplay was added to the trailer and a promo piece at the end was created to make it look more professional
Overall time spent this week was around 4-5 hours.
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