After refining our idea for The Void Above, I was given with the role as the lead artist. Currently my goal is to build the game's world while also designing what players will see in game. This week I decided to do a few more iterations of the main Courier character to try and determine what best fits this game. This is the first time I have to design something for a game so I wanted to make sure that I get the main character right. While these are still sketches I did want to take the original concept of the character and try to simplify it in a way that still makes the character unique.
In terms of some of the difficulties with designing this character, I had to make sure to limit the details in order to help our 3D modelers with creating a character model. Not only that I wanted to use colors that could stand out in space while still retaining a specific color layout on the armor. So far, I am liking the newer designs and I will soon go through different color variations to create the final version of our main character.
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