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More Models and Concepts

  • Ivan Orlov
  • Nov 17, 2020
  • 1 min read

So for this week I had two real focuses: To create a sketch of the starting station for modelers, and to model some of the objects that players will see in game. This should help alleviate some of the pressure off the modelers, and we should be able to pump out more objects with my added help.

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This is the station image that I created and it is just to reference the overall look of the station, as well as give people an idea of what the inside will look like. I partially question the red color, but I will play around with some variations in case there is a better color combination!

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In addition to the drawing, I also created 7 different models. These models include: A cargo container, three different housing units for plants, a cargo box, silo debris, and a hollowed out thruster that will also act as debris. I will continue modeling more after this post, and once we have the models in, I will probably create textures through Maya instead of substance painter, simply because I don't really know my way around substance painter yet.

 
 
 

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