The professor's critiques helped us to isolate the visual pillars and discrete gameplay mechanics for our game. I put forward the necessary details within the GDD this week. I further detailed each mechanic we are planning to utilize alongside how they will be integrated throughout the levels.
I have also worked on the Progress Report this week where I laid out what we have completed so far and our WIPs. We don't have any complications to address yet but as we continue to develop our game, the complications will start to rise gradually.
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