Time: 5 Hours
So unfortunately for this week, I wasn't really able to do as much as I wanted. Most of my time went into finishing the grappler model and while it was only supposed to be finishing the head, maya pulled a maya and removed the entire torso. So while I finished the head, I had to go and remake the torso. Regardless, the model is done and it is ready for animation and texturing.
Besides the model, I also tried to create some LOD's for some of our debris models but they are giving me some trouble and I'm just trying to figure that out. Once that is sorted I'll probably just bounce around and help the art team complete the rest of our tasks. It's a lot of work but I'll still be plugging away at it.
EDIT: I decided that instead of finishing the LODs for the asteroids, I would just work to UV and organize some of the other models we had like the guns, debris, crates, etc. It took a few more hours but I'm still working to get the asteroids done.
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