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Back Again (And About Time Too)

  • Dylan Calucci
  • Nov 3, 2020
  • 1 min read

And this time, we have collisions!

Well, to be exact, collisions now matter. Naturally when knocking about in space, you're going to run into stuff, and said stuff-- if more massive --should probably knock you away because video games are fun! And that's what we have brewing. Take a look:


(This was really hard to set up in the test level mind you, there's plenty of tweaks to be made)


With this we can add stunning the player (those hits are gonna knock the... electricity? out of you) and deplete some health, throw you off-kilter into a spin, and everything in between. Stay tuned!

 
 
 

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