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pc6341
Feb 22, 2021
1 min read
Peng PPJ 7
Total Hours worked: 6 hours For this week, I am in charge of making the damage indicator system within our game. We want to add this...
Ahnaf An Nafee
Feb 22, 2021
1 min read
Polishing Level 1
The team started expanding Level 2 and incorporating new elements into it, like a functional melee enemy as well as hacking modules which...
dac378
Feb 22, 2021
1 min read
Hey! Listen!
Work time: ~3 hours For this week, the asteroid obstacles of level one were refined even further. As they're rather quick in some spots...
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