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pc6341
Mar 1, 2021
1 min read
Peng PPJ 8
Total Hours Worked: 6 hours For this week, my task is to implement the finite state machine of our game. Even though I have experience...
dac378
Mar 1, 2021
1 min read
Dash Away All
Work Time: ~2 hours For this week, I looked into how awful the reactive movement options of the player are. The solution; no air blast,...
Ahnaf An Nafee
Mar 1, 2021
1 min read
Revamp to Sci-Fi UI
The team worked arduously this week to publish a polished beta. We continued cleaning up Level 1 as well as adding missing VFX like for...
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